

jet planes flying in the back ground, gas stations, truck stops, oil pumps- the back grounds are important. This gives the player a few seconds to react and move over. cars still honk their horn when you're in the lane. Honestly just the driving in the old game was amazing replicating that is a must. Slide affects in the old games was just spot on and gave that Road rash feel.

You having to run back to your bike stressing out you will get to far behind.

Getting nocked off your bike and crashing was a big part of the game. Going further in the missions you can earn or buy (with in game currency) a new weapon. Kicks and punches still need to be in it. Running over mailboxes, light posts, and hitting objects should still be there and give you more of a feel of the world. Cops still need to taser you trying to knock you off your bike. Punching someone off their bike or with a weapon should still give you that Skull symbol letting you know they are dead, not just knocked off and with the classic sounds ( I don't know let your minds go on the missions lol) last could be you have to wipe out the rival gang of drug dealers. First mission being have to be first in the race. The challenges can range from easy to hard. 1.Harleys 2.street bikes 3.could be like those 3 wheel bikes and Spiders custom bikes. Earn more (in game currency) by helping which gangs you pick. Make sure and keep men and women riders. Being able to pick the next course and bike was a nice feature in old games Anything under 10 hours would probably disappoint Roadrash fans. The single player should be longer, about 15-20 hours. In single player keeping the Customizable Riders, Bikes and Weapons. Like Jailbreak, have a big map drawn out and it shows you where your race path is with the marked yellow line. I would say bring back DeSades Cruisers & Kaffe Boys Super sports. Gang missions like the classic Jailbreak or Roadrash 3D. Jailbreak missions Five-O missions, maybe a new class? Hidden bikes and Special custom bikes, "Spiders" and "3 Wheel Harley"
